01AUG2006
I rebuilt an older version of AL Client for Linux on a newer version of
Linux, which should fix up some library problems. I need to merge some
code to get a newer version available.
30JAN2005
AL Client has two new commands: writefile and appendfile.
27JAN2005
Player corpses will now be marked as no-junk.
02DEC2004
The finger command now has a noplan option.
30NOV2004
AL Client has a new command: actiongroup.
24OCT2004
AL Client's capture command can be used with a single argument to just
capture one line of text.
01OCT2004
The hyper regeneration and protection from evil spells are now
abbreviated in the score output.
29SEP2004
AL Client has a time function. The client print function now has a
printf variation.
27AUG2004
New option to the autoexits eset option: both.
You can now pour more of the same liquid into a container.
19AUG2004
MUD message board:
http://messageboard608321.aimoo.com
Client message board:
http://messageboard608336.aimoo.com
Thanks to Kaela for setting these up!
12AUG2004
AL Client has two new commands: idlecommand and unidlecommand.
03AUG2004
There are two new prompt options for area and zone. Player gender now
shows up in the users command.
02AUG2004
Right clicking in AL Client now brings up an edit menu.
09JUL2004
AL Client has two new string functions: toupper and tolower.
30JUN2004
New area by Malaguena: The Dragon Graveyard
27MAY2004
AL Client's autowalk command has stop and resume options.
25MAY2004
Fixed some typos in spell and weapon FX messages.
26APR2004
There is a new prompt option to show your bank balance.
23APR2004
Fixed an AL Client bug with default hotkeys, and another with unprintable
characters.
21APR2004
New AL Client command: autoexecute.
24MAR2004
AL Client has an option to change hotkeys to just append to what you are
typing rather than be sent immediately.
22MAR2004
Inventory will now show average damage for weapons. The finger command
will now show gender.
09MAR2004
Actions can now be given a name and a group. The name can be used for
the actionoption and unaction commands. The group is not used yet.
03MAR2004
Equipment, inventory, feq, and finv will now all show condition symbols
for objects.
24FEB2004
AL Client has new string functions: isalpha and isdigit. The alias
symbol can be used in aliases by using it twice in a row.
18FEB2004
The talk command won't show the "Ok." message unless you didn't hear
your own talk.
Amusing web page: http://www.ashavar.com/wimpy.html
17FEB2004
New area by Silverstar: Zulandao Palace.
08FEB2004
AL Client will now cache IP addresses in case there are DNS problems. It
will also now update the status window when string functions are used.
Two new eset options: noprefix and notitle.
30JAN2004
AL Client's strstr function will now return the position of the string
if found. Arrays can now be used as arguments for functions.
29JAN2004
More elemental side effects will show a message. For example, you'll
now get a message when code of cold adds weakness to a mobile.
11JAN2004
AL Client has two new array functions: arraycount and arraysize.
03JAN2004
Quest bosses are no longer affected by the repeated kill penalty.
28DEC2003
AL Client has a new string function: firstword.
21DEC2003
A '+' sign in your equipment list now means that an item is invisible
instead of humming.
03DEC2003
AL Client's delay messages can now be hidden.
30NOV2003
Mobile death shouts will now show up in shout history.
11NOV2003
AL Client has a number of parsing changes, including no longer being
case sensitive for client commands.
07NOV2003
The penalty for killing the same mobile will come after less kills for
sentinal and unique mobiles. Sentinals count as 2 kills and unique
mobiles count as 3 (and unique sentinals count as 6) This means that
you'll start getting less exp after 10 kills of a sentinal, 6 of a
unique mobile and 3 of a unique sentinal.
29OCT2003
Thieves will attempt to steal treasures instead of magical items.
19OCT2003
AL Client has a new command: rawsend.
08OCT2003
New command: nodonate. No-sell items cannot be sold.
20SEP2003
AL Client has a new command: capture.
07SEP2003
AL Client has a new command: comment.
24AUG2003
AL Client has three new string functions: strncpy, strnocpy, strocpy.
16AUG2003
AL Client has a new option for bold foreground color.
14AUG2003
Dispel spell now shows wear off messages.
31JUL2003
New AL Client command: mapselect. Used to select the current position
the mapping utility.
26JUL2003
The random variation of the strength spell won't allow your total
strength to go negative. It can go below your natural strength
if recast enough times though.
11JUL2003
A single line of incoming text can now trigger multiple actions in
AL Client.
04JUL2003
Grescue will now rescue the leader of a group too.
01JUL2003
AL Client will now warn users when attempting to save a configuration
file that may not reload correctly.
14JUN2003
New rank: revenge. This will show how many times you have killed a
mobile that has killed you, but only since this new rank key was
added.
11JUN2003
AL Client has an option to check replacements before searching for
automap strings.
04JUN2003
The Circus area has new room descriptions.
31MAY2003
The section character in AL Client can now be changed. Unused
characters at the start of a line will be filled in with spaces.
25MAY2003
Feq, finv, and flist will show a & for objects with an elemental
resistance, and $ for items with a spell effect.
11MAY2003
AL Client now has an AutoLog option.
09MAY2003
Fixed some typos in some commands and spells.
13APR2003
The Aelfinni Tunnels now have new room descriptions.
10APR2003
AL Client will periodically save unsaved changes to an "autosave.cfg"
file.
09APR2003
New command: victims.
25MAR2003
AL Client's history command can be filtered by a search string.
20MAR2003
New area by Malaguena: The Black Sand Desert
13MAR2003
Updated rank xpg and rank xpl to use commas.
11MAR2003
AL Client now saves which window last had focus. Underscores can be
used in variables inside of expressions.
07MAR2003
New area by Silverstar: Norgacia
04MAR2003
Fixed some bugs with AL Client's #save, #load, and #read commands.
25FEB2003
The identify command now shows average damage for runes.
22FEB2003
Fixed some bugs with AL Client's copy and ansi support.
18FEB2003
Fixed a bug with the talker code and fixed a typo in the sense life
spell.
11FEB2003
AL Client has more ansi/vt100 and telnet support. When Local Echo
is turned off, arrow keys, tab, delete, and escape will be sent
directly and wordwrap will be turned off. This allows the client to
connect to a unix shell and use commands like vi and top.
09FEB2003
Pets won't report experience needed to level with the report command,
since they can't actually gain levels.
03FEB2003
AL Client will ignore a seperator at the end of a command will be
if there are no other characters after it. Use the #return command
to send blank lines. The Linux version now can hide passwords and
use the arrow keys for editing commands, including up and down arrows
for command history.
31JAN2003
Fixed a bug with using "%" as a prompt.
25JAN2003
AL Client's down arrow will erase the last line when already at
the most recent command in the command history.
22JAN2003
Socials can take multiple word arguments.
18JAN2003
AL Client's highlight messages can now be disabled. There is now
support for NAWS (Negotiate about window size). Fixed a bug with
AL Client's reporting of the terminal type.
14JAN2003
The who command will now show the most players seen on at one time.
10JAN2003
AL Client has a new command: Pause. Port 23 won't be assumed when a
port under 1024 is specified. The ANSI sequence to turn bold off is
now supported. AL Client will report ALCLIENT as its terminal type.
05JAN2003
Player web pages are now on the information web page.
01JAN2003
AL Client has an option to disable automatic expansion of the background
window.
29DEC2002
There are now seperate messages for too many objects in inventory and
too many objects total.
Charm and tame will now remove the semiaggressive flag too.
21DEC2002
AL Client can display a wider range of characters.
12DEC2002
Failed login messages won't be displayed if the ip address of the failed
login matches the current ip address of the player.
03DEC2002
AL Client works with more types of mouse wheels now.
01DEC2002
There is a new prompt option, %P, to show your opponent's hit points as
a percentage.
24NOV2002
AL Client has a window command that can be used to switch to a text window
by the command line or a hotkey.
18NOV2002
The take command can also be used in addition to the get command to
access storage containers.
14NOV2002
AL Client's beep command can now be used to create standard Windows
sounds. There are two new options for the message windows.
12NOV2002
The last ip address for a failed login attempt will be saved when a
mortal logs in.
07NOV2002
AL Client's map window has a new option to set the automapper location.
05NOV2002
New area by Silverstar: The Sea of Dust.
31OCT2002
Players will get a message that reports failed login attempts.
26OCT2002
AL Client's map command can also be used to save map files.
23OCT2002
Fixed a problem with some interactive mobiles becoming unresponsive.
18OCT2002
AL Client will ignore newlines in its command history. The status
window will be updated when the variable dialog is used.
17OCT2002
New on-line help page: www.ashavar.com/help.html is now available.
16OCT2002
There is an option for the channel command to send a message without
switching channels.
06OCT2002
The text of AL Client's title bar and main text window bar can be
changed.
01OCT2002
The create food spell will pick a random food to create.
28SEP2002
AL Client has a new status window to display variables and new menu
options for tiling and cascading windows.
24SEP2002
There is now a prompt option for alignment.
Player names must be at least three characters long.
22SEP2002
AL Client has an option to not erase the scrollback history when
connecting.
17SEP2002
The weakness, stupidity, naivity, clumsiness, and unhealth spells now
have success messages.
15SEP2002
AL Client's map window will restore itself if maximized.
09SEP2002
The advancement messages are now randomized.
03SEP2002
AL Client's edit box has a new menu option to clear the edit box and
file name.
27AUG2002
Names longer than 12 letters and names with multiple capital letters
are no longer allowed. See an IMP if you have a character that you
can no longer use.
22AUG2002
AL Client has a new command: actionoption.
18AUG2002
New area: The Mole Caverns.
13AUG2002
AL Client has a return command and two new slots for failed movement
messages. The autowalk command will now stop when a failed movement
message is seen, even when not automapping.
10AUG2002
The list and flist commands can take an attack type as an argument to
list only weapons with that attack type.
05AUG2002
AL Client's print command can be used to show variables. It has two
new slots for failed movement messages. Alt-f4 can be used to exit
the client. Commands can be stacked in its delay command.
02AUG2002
There is now spam protection for tells that is similar to the protection
for talk and shout.
27JUL2002
AL Client's map command can be used to load maps and the autowalk command
can now use variables.
23JUL2002
Pet shops will ignore other players following when counting pets for
the pet limit.
19JUL2002
AL Client has more buttons, an autowalk command, and random number
generating functions.
16JUL2002
The hospital can now be used to restore movement points.
11JUL2002
AL Client has an option to disable right click to paste, and a new
function to reverse directions.
09JUL2002
The areas command now has a levels options.
30JUN2002
The random command now shows which social is being used.
29JUN2002
AL Client's action and variable messages can now be hidden.
22JUN2002
AL Client now checks actions before its ignore list.
21JUN2002
Wimpy now triggers in trapped rooms.
13JUN2002
AL Client now has a spawn command.
12JUN2002
Pets can no longer send tells to players.
05JUN2002
AL Client will only log commands once completed.
04JUN2002
Players and pets can only hold 800 objects total, including those in
containers. This does not count objects in storage.
There is also an absolute limit of 250 objects in inventory.
Wands cannot be used in no-magic rooms.
30MAY2002
AL Client's automapper now has alternate exit pattern and ignore wordwrap
options.
26MAY2002
NO-RENT objects, like quest objects, cannot be junked.
22MAY2002
New AL Client command: system.
05MAY2002
New players will get a message about appropriate names when creating
their character.
30APR2002
Added a message to AL Client when a connection attempt is made.
25APR2002
Shopkeepers won't sell empty drink containers or containers with a
different liquid than the normal type when given to them.
19APR2002
Restored a failure message for attempting to use damage spells in a safe
room.
10APR2002
Updated AL Client screen shots.
06APR2002
The NO-RENT flag will prevent items from being removed from the game by
renting with them. The NO-PUT-IN flag will prevent items from being
placed inside a container. Both of these flags are now set on quest keys
and quest puzzle items.
24MAR2002
AL Client now has an option for changing the pattern matching character.
21MAR2002
Portals can now be seen with the scan command.
18MAR2002
AL Client now has an option to resend the last command by hitting enter on
a blank line.
12MAR2002
New players now start with the filter and nosummon on by default.
09MAR2002
AL Client has more detailed help files.
06MAR2002
New area by Malaguena: Xadisten's Lost Ship
05MAR2002
The inventory command can now be used with a wear position.
26FEB2002
AL Client can now ignore color codes in pattern matching.
25FEB2002
Builders can make traps that transport players.
Frost blast weapons should now show their damage in feq/finv/dress.
24FEB2002
New area by Logarkh: Frost Mountain.
19FEB2002
The locate object spell is more likely to return objects on other
characters now.
16FEB2002
AL Client now has more options for logging.
12FEB2002
New command: AUTOPROMPT.
Enchant item is now more effective after level 160.
08FEB2002
AL Client can now let you disable individual actions and has an echo
command.
06FEB2002
The server has been moved to a new building.
30JAN2002
New spell: RUIN.
Containers with randomized contents will have a better distribution of
object types.
Notake containers with randomized contents will have their contents
reset with the room, just like notake containers with fixed contents.
23JAN2002
AL Client's command window can now be set to adjust its size
automatically to fit the command.
21JAN2002
Killing a shopkeeper will now reset the item limits.
Amelia will shout when a player reaches level 100.
You can no longer sell used light sources to shops.
A mobile can both have a puzzle and block exits.
17JAN2002
There are more revenge shouts from mobiles.
15JAN2002
The AL Client mapper window is now easier to manage.
08JAN2002
AL Client now has a seperate menu for windows, a beep command, and handles
maximized windows better.
07JAN2002
Casting invisibility on yourself will toggle invisibility on and off,
just like for objects. Other players and the mass invisibility spell
are not affected.
02JAN2002
AL Client now has an easier way to switch between multiple windows.
01JAN2002
Talker mobiles can now remember the subject of your last query and use
it in future queries if needed.
28DEC2001
AL Client now handles multiple windows better.
25DEC2001
New command: COMBO.
23DEC2001
AL Client's mapping utility now has room and exit dialog boxes.
18DEC2001
Mobiles that have killed you will shout when you kill them.
14DEC2001
AL Client will now bring up a save-as dialog when you exit with unsaved
changes and choose yes, but have not previously saved.
13DEC2001
New prompt fields: %d and %G.
Corpses of players now weigh less.
09DEC2001
AL Client automapper now has some support for doors.
05DEC2001
New command: flist.
28NOV2001
Fixed a bug involving backstab, the smart flag, and pets.
27NOV2001
The delay command in AL Client now lists time remaining. Right clicking
on a window will copy if text is highlighted and paste.
New client command: Time.
21NOV2001
You can now follow yourself even if you have nofollow turned on.
Summon will not work if there are 10 or more mobiles in the room already.
16NOV2001
AL Client now has an undelay command for removing delay queue entries.
13NOV2001
Group tell history can be checked even when not grouped.
Sending a tell will only turn off notell if the target is lower level
than your notell level.
11NOV2001
New area by Cogline: Sulvathian Ruins.
08NOV2001
Enchant weapon and enchant item won't create an item that the caster
cannot use due to level restrictions.
Casters level 500 and higher may now cast frost blast.
05NOV2001
New area by Boarderx: The Ant Hill
Group tell now has a history.
Sending a tell will turn off notell.
You can change channels and send a talk with the channel command.
04NOV2001
AL Client's alias, action, hotkey, delay, and button dialog boxes now have
multiple line edit boxes for editing commands.
30OCT2001
New rank key: naturalfitness.
29OCT2001
AL Client's actions now have protection from forced stacked commands.
The command window in AL Client is placed more intelligently.
25OCT2001
Dragon breath helmets now get a damage bonus based on the user's
strength.
20OCT2001
AL Client now has a BossMode command and a Print command.
19OCT2001
New area by Malaguena: Nimlahabar.
13OCT2001
Bless when cast on a weapon now has an effect.
New object flags: HOLY AVENGER and UNHOLY AVENGER.
08OCT2001
AL Client now supports arrays, scroll lock, and italics in default font.
04OCT2001
New command: breathe (used for dragon breath attacks).
02OCT2001
The AL Client mapper now has a clear option to the mapper command and
two new strings for failed commands.
29SEP2001
The maximum level that can be gained by mortals is now 500.
28SEP2001
AL Client now allows you to change the color used to mark the currently
selected cell in the mapping utility.
24SEP2001
Tell and shout history will now show up in color.
A mobile can now be both a puzzle mob and a beamer.
22SEP2001
More number pad keys can be used for hotkeys in AL Client.
19SEP2001
New lines can be put in prompts.
14SEP2001
The character used for arguments in the aliases of AL Client can now
be changed. Variables in AL Client can now be used within a special
character.
10SEP2001
Channel 15 now has its own history that can only be seen if you are
sending on it.
Mobile descriptions are now wordwrapped.
05SEP2001
AL Client now has string functions for expressions.
03SEP2001
A level 250-300 quest is now available.
02SEP2001
Variable messages in AL Client can now be disabled. Speedwalking in
AL Client can now use a repeat count, like 10w2n3e.
29AUG2001
Channel 15 is now set aside for unrestricted conversations. It will not
show up in talk history and will not be turned on by listen all. Do not
turn this channel on if you do not wish to see obscenities, and do not
make obscene talks on channels other than channel 15.
A player or mobile must do damage equal to 10% of the max hit points of
a mobile to be considered for grouping exp. Any mobile or player that
does 10% or more damage will be factored into the grouping exp formula,
but can only receive exp if they are grouped.
Sleeping a mob for another player will cause your level to be factored
into the formula.
28AUG2001
Reply works when sleeping now as well.
26AUG2001
A level 200-250 quest is now available.
24AUG2001
AL Client now supports nested {}s and has an option for disabling all
actions.
21AUG2001
Players can now send and receive tells while sleeping, but only if BOTH
players are wearing radios.
The finger command will now show high kills over 2 billion experience
correctly.
19AUG2001
AL Client now has a delay option for automatic walking.
16AUG2001
New command: NOJUNK.
15AUG2001
AL Client now has an automapper settings dialog box.
11AUG2001
AL Client now has a path finding option for the mapper.
09AUG2001
Improved messages for skills.
Only 5 potions can be quaffed per combat round.
06AUG2001
New room flag: NO_PLAYER_RESET.
03AUG2001
AL Client can handle more complicated expressions.
02AUG2001
The teleport command is more accurate.
AL Client can now handle pattern matching for ignore lists and message
windows.
28JUL2001
New skill: FORCE DOORS.
Passwords will not show for those using a client.
25JUL2001
AL Client now has AutoLoad and AutoConnect options. Button and mapper
window positions will now save.
23JUL2001
The affected command won't show group or follow flags.
21JUL2001
AL Client 1.00 is now available for general release.
17JUL2001
The affected command will now show spell effects, resistances, weaknesses,
and immunities gained from objects or spells.
15JUL2001
AL Client now supports speed walking and pattern matching.
14JUL2001
Combo moves still do extra damage, but you will not get an extra message
for it.
Mortals can no longer see the IP addresses of other players.
13JUL2001
AL Client now has user definable buttons.
11JUL2001
AL Client now has highlight commands and a dialog box.
09JUL2001
AL Client now stores your most recently used .cfg file in a .ini file.
06JUL2001
AL Client now has math and logic commands.
03JUL2001
Offensive skills will now do more damage if the current skill is
different than the last used skill.
Tell has more destinct messages for sleeping versus notell.
AL Client now has a color dialog, support for italics, and support
for ansi background colors.
30JUN2001
AL Client now has an automapper and support for underlined text.
29JUN2001
AL Client now has support for reverse and bold text.
27JUN2001
AL Client now has a mapping utility.
20JUN2001
New area by Rahvin: Catfolk Villages.
Players cannot steal from other player's pets.
Web & mute should work better on higher level mobiles.
18JUN2001
Mana regenerates faster for players over level 40.
17JUN2001
Critical hits will happen twice as often when using a weapon as with
no weapon.
Healer mobiles over level 200 will heal less.
15JUN2001
Skills will work much more often against higher level mobiles.
Players and mobiles can now get critical hits during combat for double
damage.
Oesophagostenosis now has a different movement to mana ratio.
New mobile action: SPIDER-WEB.
14JUN2001
New area by Malaguena: Sarkain's Garden.
13JUN2001
Added a FAQ to the AL Client web page.
11JUN2001
The Skull Kingdom area now has some new room descriptions and a
new puzzle.
09JUN2001
AL Client's edit box can now be used to load and save text files.
08JUN2001
New command: FILTER.
06JUN2001
New feature for AL Client: Edit window.
Cutting and pasting into notes and boards should be smoother now.
05JUN2001
Players can no longer curse objects.
04JUN2001
The troll caverns have new room descriptions, new mobiles, new objects,
and a new puzzle.
30MAY2001
AL Client now has an ignore command and ignore dialog for removing
unwanted messages, as well as a read command for sending text from
a file to the MUD.
29MAY2001
The gnoll village and the lizardman caves have new room descriptions,
new shops, and a new puzzle.
27MAY2001
New area by Kelryn: Louis's Apple Orchard.
26MAY2001
New area by Malaguena: Mount Li.
25MAY2001
Builders can now make puzzles that use control tables.
22MAY2001
The tame command with no argument will show the highest level pet
that you can tame or charm.
19MAY2001
Builders can now assign more limited randomized objects.
18MAY2001
AL Client can now accept client commands without a connection. New
client commands: connect, disconnect, and exit.
Linux version of AL Client now available.
13MAY2001
AL Client can now handle multiple line messages sent to alternate windows.
10MAY2001
Full heal can now take a percentage of hit points as an argument.
The social command can now take an argument.
08MAY2001
AL Client now supports multiple windows.
03MAY2001
New command: FULLHEAL.
02MAY2001
AL Client now has help files.
30APR2001
AL Client now will blink when minimized and new messages arrive. New
client command: resend.
29APR2001
AL Client now has a dialog box for editing delay queue entries.
27APR2001
AL Client now has dialog boxes for editing replacements and variables.
26APR2001
AL Client now has dialog boxes for editing aliases, hotkeys, and actions.
25APR2001
New version of AL Client now has better dialog boxes.
23APR2001
Charmed and tamed pets no longer burst into tears periodically.
17APR2001
Builders can set message for no-magic rooms.
Pets are safe from failed attack commands.
Aliases are now safe to use with wimpy.
13APR2001
New rank key: rank quest. This does not include any quests solved
before today, nor does it count higher level quests as more than
lower level quests.
09APR2001
Builders can now add notake messages to objects.
05APR2001
High kills over 2 billion will be saved correctly.
02APR2001
Builders can set messages for no-relocate rooms.
Objects from high level mobiles (> 400) will have lower level
requirements.
25MAR2001
Pets should be better protected from other players.
The summon failure messages are more clear.
21MAR2001
The summon spell now checks for exact matches first.
19MAR2001
More web page updates. New style for sub-pages, and some new content.
15MAR2001
There is now an entry for sneaking in the flags command.
11MAR2001
Higher level quest areas are larger.
Thief mobiles will do less damage with backstabs.
10MAR2001
New quest areas: 140-160 and 160-200.
08MAR2001
New web page style.
07MAR2001
Lights and radios can now be inset with gems.
Quest bosses that are dragons can be skinned.
05MAR2001
The web page, www.ashavar.com, now appears to be working again.
02MAR2001
We have moved to our new server. The web page may be down for a
few days.
28FEB2001
New area by Cogline: Veratia Abbey
25FEB2001
Builders can set a control table to reset when a different room
resets.
21FEB2001
Sneak is now an on/off toggle.
Version 0.65 of the client is now available.
16FEB2001
The Ashavar's Legacy MUD client is now available for beta testing.
http://www.ashavar.com/client
10FEB2001
New area by Logarkh: The Lava Fields of Nerelthandor
09FEB2001
More glyphs are available.
06FEB2001
Prefixes now show up within <>s in the who list.
Players below level 100 get more hp, mana, or moves when using meta
points. Players above level 100 will get slightly less.
04FEB2001
Player's spells save at rent or reboot. They will continue to wear off
while the player is gone.
Using meta points for hit points, mana, and moves, gives a greater gain.
30JAN2001
New command: PREFIX.
24JAN2001
Builders can create attack messages for mobiles.
22JAN2001
Players cannot tame other player's pets.
17JAN2001
Talk messages will now word wrap.
Talk history shows up in color now.
12JAN2001
Objects in a room will show up in color.
11JAN2001
The summon and teleport spells can take multiple keywords.
07JAN2001
Pet ownership now shows in evaluate.
02JAN2001
The dress command now takes additional keywords.
26DEC2000
The remove command can now take wear keys in addition to object
keywords.
23DEC2000
Reanimated mobiles now can take the MOUNTABLE, SWIMMER, and FLYING
flags from the original mobile.
19DEC2000
New item type: GLYPHS.
15DEC2000
Reanimated mobiles now take the name and race of the original mobile.
10DEC2000
Gigantic dragon and colossal dragon items can now be forged.
07DEC2000
New option to the practice command: practice unlearned.
03DEC2000
The areas command can now show directions to areas.
01DEC2000
New rank key: rank combateff.
27NOV2000
The practice list at guildmasters now shows the exact cost for each spell
or skill.
The spellinfo and skillinfo commands now also show your proficiency.
21NOV2000
Donated items cannot also be sold.
19NOV2000
The puzzle board has been updated. Most puzzles now have clues to the
locations of higher level puzzles. See: HELP PUZZLE.
17NOV2000
The fountain is now a no magic room. This will cut down on wasted recalls,
when wimpy fires multiple times. It will also cut down on spam.
14NOV2000
Players get a message if the experience from a kill was reduced for some
reason.
Guildmasters cannot be summoned.
10NOV2000
Rank toplevels has been split into rank top30 and rank top50.
06NOV2000
New rank key: rank toplevels. Currently only shows the top 20 players,
but it is always up to date.
02NOV2000
Players cannot gain a share of experience from a kill that is greater
than 1.5 times the percent of damage they did.
When ordering pets to use bash style skills, the master is only
penalized by one combat round instead of three.
Players can now summon mobiles up to their level.
23OCT2000
The abreviated version of evaluate (default during combat) will now
show more information.
19OCT2000
New commands: AUTOSKIN and AUTOBUTCHER.
Alignment changes a little faster.
16OCT2000
A successful invigorate will always increase at least one spell, unless
all spells are at maximum duration.
14OCT2000
Score, affected, invigorate, and dispel spell will all treat spells
with multiple instances (bless and berserk) as one spell.
10OCT2000
New command: COMBINE.
08OCT2000
Smart mobiles will only choose a new target if the player has less hit
points and is lower level.
The remove poison spell is more effective.
03OCT2000
The lost round penalty for bash/smash/throw skills has been restored.
01OCT2000
The new name and the player file wipe are now complete.
30SEP2000
New areas by Logarkh: Xadisten's Fortress, Nerelthandor,
The Lost Battlefield, The Wizard's Council
29SEP2000
New spells: energy bolt, flame dart, and cone of cold.
Alignment changes slower.
Mobiles get an exp bonus based on magic resistance.
28SEP2000
New area by Galdor: Relin Plains Army Encampment (replaces Aralia)
27SEP2000
All instances of CorndogMUD in the code have been changed to Ashavar's
Legacy.
Max experience is now 4 billion.
Players will lose 1/20th of the amount of experience with the fearlessness
spell than they would lose without it, when fleeing.
Recite recall during battle no longer tells you that you are still in
battle, however, you will have a 2 round delay.
Positive saving throws are now beneficial.
Magic resistance over 800 is now meaningful.
24SEP2000
Hook, throw, jump kick, and uppercut now do more damage.
23SEP2000
4 new skills: punch, roundhouse, jump kick, and throw.
New spell: locate object.
Many existing spells and skills have changed levels.
Higher level players get up to 20 more relocation points.
*Wimpy now uses a % instead of a hp value. (Be sure to adjust!)*
No more heal command or locate command. (The heal spell is variable
for level 30+ players.)
Lower level int based spells are faster, and higher level ones are slower.
Healers are worth more xp.
Mobiles wielding weapons get a smaller xp bonus.
Healers over level 100 heal less often, and for less hp.
Higher level mobiles may require higher level recall scrolls.
Meta starts at level 35, but the initial cost is smaller.
Objects get automatic req_levels, but can be changed by a req_mod.
Spell shields absorb less damage.
Strength, coordination, aptitude, and knowledge have higher limits.
The vitality spell has a lower limit.
The level requirements from enchantment spells are accumulative.
Notake objects cannot be made invisible.
14SEP2000
Egypt has been renamed to Karalas.
13SEP2000
New area by Cogline: The Lost Temple of Magaris (replaces Xitechile)
12SEP2000
Grishnak has been renamed to Korgharak.
09SEP2000
Puzzle mobiles can now be set to give a different response if
the player has one or more of the reward object already.
Books can now be given a default page.
07SEP2000
New area by Logarkh: The Sea of Morubar (replaces North Sea)
05SEP2000
New area by Cogline: The House of Galamir (replaces Malathar)
02SEP2000
New area by Logarkh: The Temple of Ning Zan (replaces Monk Temple)
28AUG2000
The uppercut skill now gets a small dex bonus to damage.
The paging code now handles lines longer than 80 characters
better.
27AUG2000
New area by Logarkh: The Maze of the Eshtari (replaces Labyrinth)
26AUG2000
Damage for all fighter skills is based purely on level and
strength.
Spell shields are a little less effective.
24AUG2000
New object type: BOOKS.
Poison spell is slightly less effective.
22AUG2000
New messages when training stats.
New messages for spending meta.
19AUG2000
New area by Logarkh: Rock Plateau (replaces Ancient Athens)
New area by Logarkh: Rock Gnome Caverns (replaces Greece)
Invigorate has a larger increase in durations. Invigorate has
a lower maximum duration when cast on other players.
18AUG2000
More than 2 talks or shouts of the same thing will be ignored.
New start location for puzzles: help PUZZLE.
16AUG2000
Players can use feq and finv when sleeping now.
New eset option: autoexits full.
10AUG2000
High level players can now specify a mana amount for certain
spells. See help VARIABLE.
08AUG2000
Mobiles are now smarter. Help SMART. Help HUNTER.
New area by Cogline: Goblin Warrens.
06AUG2000
New skill: TAME.
04AUG2000
In addition to spellinfo and skillinfo commands, players can now
type spells and skills to get the same lists.
Remove poison spell is more effective.
03AUG2000
New area by Cogline: Ghan.
01AUG2000
New format for the evaluate command.
26JUL2000
New format for the score command.
22JUL2000
Runes to add spells to weapons are available.
21JUL2000
List command accepts wear positions as well as item names in
stores.
18JUL2000
New area by Logarkh: Druidic Cloister (replaces Zyekia)
16JUL2000
Builders can now create buttons, levers, switches, and knobs.
New message for the invigorate spell.
11JUL2000
Builders can now add damage tables for exits that have
a climb value.
Players cannot boot other players.
05JUL2000
Players can now access the keys to maps more easily.
Hunters will forget about players when they kill them.
28JUN2000
All players now have 100% tanning skill.
New skill: bone working.
25JUN2000
Mobiles can now respond to says, if you have the mobiles
attention. See help ATTENTION.
New rank keys: topkill and groupkill.
22JUN2000
Skin and butcher can now produce a larger variety of hides, scales,
bones, and meat.
Skinned corpses will be left in the room, as well as the contents of
the original corpse.
New builder commands: mswap and rswap.
New options to the immortal command, randname.
Invisible players now get a [i] in the who list.
18JUN2000
New area by Pherol: Manscorpia
16JUN2000
New area by Dai: Solona
12JUN2000
New area by Galdor: Kezmin Caverns.
Players have a chance of summoning players higher level than
themselves.
Backstab damage done by mobiles has be reduced.
06JUN2000
The rename command can now be used on pets, reanimates mobiles,
and charmed mobiles.
04JUN2000
New area by Logarkh: Fadan Mir
02JUN2000
Over 200 new objects can now be created with the forge command.
There are 6 more types of raw materials available.
30MAY2000
The finv and feq commands will now indicate damaged armor
and weapons.
The feq command can now take a wear position as an argument.
Corpse ordering of objects has been changed.
Players can turn off autotitling. Help eset.
24MAY2000
Spellinfo and skillinfo can now take a level as an argument
in addition to a spell or skill name.
The quit command won't drop all your equipment, unless you
type: quit yes.
Individual forges may now be able to create better objects
than other forges.
21MAY2000
A failed tan attempt will not always ruin the hide.
20MAY2000
Object creation skills are here.
New commands: INSET, FORGE, FORMS, TAN, MINE, CHOP, BUTCHER,
SKIN.
New skills: SKIN, WOOD WORKING, TAN, MINE, LEATHER WORKING,
STONE WORKING, METAL WORKING.
15MAY2000
Spellinfo and skillinfo can now take an argument.
10MAY2000
Higher level quest areas may now have multiple "boss" mobiles.
Tell messages now wordwrap.
The who * commands now uses area instead of zone.
Items with action descriptions will now show more information,
when examined.
The builder commands rreplace and mreplace can now use multiple
word strings.
08MAY2000
Word wrapping is now built into the code. Players can set their
word wrap length, or turn it off completely.
06MAY2000
The where command will now find mobiles that are in the
same area as a player, even if not in the same zone.
New options for the find command.
04MAY2000
Wands can now be used in battle without specifying a target.
New builder commands: RREPLACE and MREPLACE.
28APR2000
New command: affected.
Quest portals do not always start in the same rooms.
27APR2000
New spell: lore.
26APR2000
Builders can now assign a randomly chosen name to
each instance of a mobile.
Arrival messages from mobiles now appear after the
player has seen the room description and only when
the player walks into a room (not relocate or
teleport).
24APR2000
Players can now donate up to 5 of the same item.
20APR2000
New skills: swim and fishing
New command: fish
18APR2000
Doors in quest areas may now have traps.
17APR2000
Quest areas can now have doors.
14APR2000
Doors can now have traps.
New skill: disarm traps.
10APR2000
New object type: Spell books.
08APR2000
New object type: Teleportation devices.
07APR2000
Mobile puzzles can now take multiple objects to complete.
05APR2000
New mobile flag: DRAGON.
Several enhancements to the practice command.
04APR2000
New area by Logarkh: Twinfalls River.
You can now appriase pets before you buy.
03APR2000
New command: areas.
02APR2000
New area by Kaylah: The Aerie.
31MAR2000
The pet stores will now use the same format as the other
shopkeepers.
28MAR2000
New players will start with less training sessions, but
the cost of training will not go up as soon.
27MAR2000
The reanimate spell now makes bigger and better undead.
25MAR2000
You can now purchase mountable pets.
Charm person will last longer.
Pet upgrade costs have been reduced.
21MAR2000
You can now train your pets in the pet training center,
east of the pet store in Old Ilthracia.
New mobile flag: FLYER.
20MAR2000
New pet stores in the wood elf village, the gnome village,
and Nentsun.
19MAR2000
New pets at the pet store. Each pet now belongs to a
classification (canine, equine, reptile) and can only
use equipment of that type.
15MAR2000
There are now level 80-90 and 90-100 quest areas.
13MAR2000
New specialized container: EQUIPMENT CASES.
11MAR2000
New area by Logarkh: The Blood Mountains.
09MAR2000
New spell: MASS RELOCATE.
07MAR2000
Quest areas can now have puzzles.
04MAR2000
New mobile flag: THIEF.
03MAR2000
New area by Cogline: Thieves' Guild.
29FEB2000
Cure critic will now average more healing.
25FEB2000
New area by Pherol: Devil's Ridge.
New command: UNFOLLOW.
New player option: NOFOLLOW.
New builder command: randname.
22FEB2000
New player option: STACKING;
18FEB2000
Shops can now handle unique items correctly.
Quest areas can now produce SFX weapons.
16FEB2000
New area by Logarkh: Broodwyst Swamp.
New player option: CHANT.
15FEB2000
New spell message code.
There are now two types of quest goals.
10FEB2000
New mail system. You can still check and receive with the
old mail system.
Repair costs have been reduced.
09FEB2000
Players can now purchase pen and paper to write notes.
Draconia has been removed. (Valley of Sin now has its
guildmasters)
07FEB2000
New area by Logarkh: The Valley of Sin.
Put all will now keep going even if the top object fails.
For example: put all in map case will put all items that
are maps in your map case.
New builder command: rlink.
New builder command: defstring.
04FEB2000
New specialized containers: map cases and potion containers.
Scroll cases are now sold at the magic store, potion containers
at the alchemist, and map cases at the map store.
Peek and room contents will now group similar items.
03FEB2000
Looking into a container or examining a container will now
group the items and display with 2 columns.
New saving throw code.
New builder commands: munapp and runapp.
New field for keys: num_uses_left.
New room flag: NO_XYZZY.
31JAN2000
Level 60-70 and 70-80 quests are available.
28JAN2000
New mobile flag: FIGHTER.
25JAN2000
Shops have new code to allow minimum/maximum buy rates.
24JAN2000
New area by Logarkh: Phantom Village
22JAN2000
Quest mobiles are less likely to have duplicate objects, and
quest objects will never have multiple applies to the same
location. (+3 CON +2DAMROLL +2 CON)
20JAN2000
Finv can now find items in inventory by wear positions.
18JAN2000
Players can now set relocation points in quest areas.
16JAN2000
New areas by Kelryn: Volocris Lacerta Keep and The Gothic
Church.
13JAN2000
New area by Logarkh: Dwarven Stronghold
12JAN2000
Players now get a bonus when learning low level spells. For
example, a player will learn three times as fast when learning
a level 1 spell as they would a level 40 spell. Similarly,
a level 100 spell would be twice as slow as a level 40 spell.
11JAN2000
Feq and finv now show useful information for weapons, light
sources, and containers. Identify now shows time remaining
on light sorces.
10JAN2000
Mortals can now use the finv and feq commands to get more
detailed information about their inventory and equipment.
09JAN2000
You can now recharge wands and staves at a laboratory near
the magic store.
Practice won't confuse steal and stealth.
The help command can now understand multiple word queries and
will no longer confuse entries that are a subset of other
commands. (Remove / Remove Poison)
08JAN2000
Summon should work a lot more often now.
Builders can use typocheck and talkercheck to look for flaws
with existing areas.
07JAN2000
You can now report typos with the typo command.
06JAN2000
Putting coins into containers now works.
Identify now shows wear positions.
The ls command for builders now uses new * matching code.
The steal command now accepts both old and new parsing
formats.
Door related commands will now try to find a door with
the name given before looking for objects.
01JAN2000
New spells: WEB, PERCEPTION, STEALTH
New skills: SEARCH, CLIMB
New object applies: PICK, CLIMB, SEARCH, STEALTH
28DEC1999
All new parsing code.
21DEC1999
Doppelganger is now tsunami.
18DEC1999
Players can now purchase pet stalls to rent their pets.
Pets won't flee in battle unless they are below half of
their hit points.
12DEC1999
Relocate command works totally differently. Help Relocate.
10DEC1999
Builders can use mset editor key on mobiles and objects
in addition to tables.
09DEC1999
Unopened packages show up in finger.
Talking mobiles can now understand the context of
players questions and not just the subject.
Builders can mset editor key, when editing tables.
Pick locks now checks your keyword before it checks
your skill.
New Talk/Shout/Tell history code should work exactly
the same as before.
06DEC1999
Players can now mail objects to other players.
04DEC1999
Talking mobiles can understand players better.
You should be able to walk more easily when drunk.
30NOV1999
Rename command allows you to add a keyword to an object, or
change the current added keyword.
You can now refer to objects as x.all, like get 2.all.
Put all container works again.
29NOV1999
Quest boss mobiles are more likely to have good equipment and
will never have cursed equipment. Low level boss mobiles will
carry scrolls of recall.
Fill now works like pour, but with the arguments reversed.
26NOV1999
Drink containers should now rent correctly, even if you have
poured out the contents and poured a different liquid into
the container.
Objects can now have puzzles.
New room portal function available.
22NOV1999
You can now view multiple maps in inventory with x.map. For
example, look at 2.map.
Donated items with a level requirement should end up in the main
donation room, while unrestricted items should end up in the newbie
donation room.
19NOV1999
Midgaard is gone.
Old Ilthracia and New Ilthracia replace Midgaard and North Midgaard.
Castle Ilthrac replaces South Midgaard.
Lehan Mountains are to the east.
Northern Wilderness is north of New Ilthracia.
The Kevlogren Woods are to the west.
The Runtari Crypts are under Ilthracia.
There is a monastery to the south of the Lehan Mountains.
The river and ocean are now different.
09NOC1999
New spell: clairvoyance.
05NOV1999
You can now repair all damaged items with repair all.
You can also repair an item multiple times at once.
Jingle is now Sonic Blast.
01NOV1999
New skills: jab, hook, and uppercut.
New spells: acid spray, maul, and mutilate.
Some spells have changed levels.
Maul replaces decimate.
Decimate now affects the entire room.
27OCT1999
Group heal is back.
Sip and taste should work better.
Closed doors now show up on autoexits.
25OCT1999
Stealing coins now improves steal skill.
Bank accounts have overflow protection.
Bashed wimpy mobiles cannot immediatly flee.
22OCT1999
Very high level healers do not heal as much.
21OCT1999
New Area by Dende: Squirrel Forest
20OCT1999
New Areas by Kelryn: Daltira's Palace and Docaden Forest.
Remove poison is much more effective now.
18OCT1999
The repair shop can now fix weapons too.
14OCT1999
There is now an armor repair shop in Malathar.
11OCT1999
You can now learn about skills and spells from your failures.
07OCT1999
New type of container: scroll cases.
You can recite scrolls that are in a scroll case.
05OCT1999
Talking mobiles can accept querries from the tell command in
addition to ask, but only if in the same room. Tell and ask
commands can now trigger Beamers and Puzzle mobiles.
01OCT1999
Maps of Midgaard are available at the grocer. Malathar and
Sundhaven also have maps for sale.
Newbies start with more equipment now.
29SEP1999
Permanent storage is available. See help storage.
25SEP1999
Metas & training sessions are less effective after level 100.
23SEP1999
Max mortal level is now 200.
Max meta cost is 25 mil.
Meta points are not needed for buying meta past level 100.
Max cost per stat is 12 training sessions.
19SEP1999
Mana potions are available in quest areas.
16SEP1999
Talkers now understand players better.
New mobile field for talkers: general.
14SEP1999
New command: autoassist.
13SEP1999
Food is cheaper, lighter, and more filling.
11SEP1999
Haste spell is back.
08SEP1999
New object type: key ring.
06SEP1999
New area by Kelryn: Everia
03SEP1999
Level 40 & 50 quests added.
01SEP1999
Players can now listen to multiple channels.
Some channels also have a name too.
See help channel and help listen.
29AUG1999
New area by Gandalf: The River Valley
25AUG1999
New command: wimpy. See help Wimpy.
24AUG1999
Many mobiles are now interactive.
Help Talker. Help Interactive.
23AUG1999
New area by Kelryn: Torek's Den
22AUG1999
New mobile concept: talker.
20AUG1999
New mobile function: puzzle.
19AUG1999
New spells: clumsiness, naivity, and unhealth.
16AUG1999
New spell: decimate.
Spells now show damage while in battle.
13AUG1999
Some extra code has been added to group functions.
You can no longer group with somebody more than
20 levels higher than you if you are under level 35.
12AUG1999
New Area by Kelryn: Victory Mountain
10AUG1999
New Obj extra: no_steal.
06AUG1999
New Area by Galdor: The Tundra
03AUG1999
Questinfo can take an argument.
Level 30-40 quests added.
01AUG1999
Invigorate is better at level 40 and over.
30JUL1999
New command: Questinfo.
Scan shows closed doors.
Hide & Sneak are more useful.
29JUL1999
New Area: Ancient Egypt by Tiny.
Low level quests are now available.
27JUL1999
New spell: weakness.
23JUL1999
Two new spells: darkness & frost blast.
More spells to come.
20JUL1999
New object field: req_wear.
19JUL1999
Objects can now have affects, such as sanctuary or invis.
Practice now pages.
16JUL1999
New dress key: power.
Kickers no longer loot corpses.
13JUL1999
Some newbie areas have been moved.
Quit will work for players under level 5 (or over 3000).
11JUL1999
New rank key: xpn.
Blocked object/Gater bug fixed.
04JUL1999
New object field: hoard_level.
03JUL1999
New mobile field: hoard.
28JUN1999
Players with a skill between 1% and 5% will now have 5%.
24JUN1999
Container bug fixed.
20JUN1999
New report option: report n.
Several boot/pour/rank bugs fixed.
New random titles.
17JUN1999
New skill: boot.
New rank keys: blabbermouth, efficiency.
15JUN1999
Drink containers should be refillable: pour coke barrel. (See help
pour)
New rank key: rank meta.
14JUN1999
Several crash bugs fixed.
12JUN1999
New(to this mud) Area: Malathar. Replaces New Sparta.
New Area by Logarkh: Rain Forest
11JUN1999
You will not get less than a 5% increase in a skill or spell
level, but you will also not get more than 25%.
08JUN1999
Morgoth is back.
Lots of areas have been moved around, so that lower level areas
are close to midgaard.
07JUN1999
Players start out with 5s in all 5 stats, but have only 50
training sessions.
06JUN1999
Dispel evil can now be learned.
03JUN1999
New string hashing code should speed up boot time.
Traps work again.
27MAY1999
New Area by Kelryn: Gantor
25MAY1999
Disarming mobiles makes them a hunter.
Alias bug fixed.
22MAY1999
Rent bug fixed.
21MAY1999
New tree code will allow the world tree to stay balanced.
17MAY1999
New heap code will resize less often.
14MAY1999
New home: corndog.battlegroundz.com 2150.
13MAY1999
New feature to dress: dress best.
Dress weapon is more accurate with respect to SFX.
Mobiles wielding sfx weapons are worth more exp.
12MAY1999
New hash code will resize more smoothly.
11MAY1999
Starting a new code base.
Empires, vegatables, and other useless code is gone.
Many builders and areas have been deleted.
Back to the
main
page.
Cogline
(ashavar@ashavar.com or
corn_d_oggie@hotmail.com)
Logarkh (logarkh@ashavar.com
or tim_bz@mindspring.com)
Galdor (galdor@ashavar.com
or zimmerm@ksu.edu)
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