Topic: CLASSES
Since there are no classes on this MUD, players have complete
freedom to play their character like any class they choose. A
player can choose to stay perfectly balanced in all stats and
attempt to learn all spells and skills, or a player could
specialize in one of many ways. The following is a list of stats
to get first and suggested spells and skills for playing a class.
Fighter:
Main stats - str, dex, con
Spells/skills - smash attack, uppercut, decapitate
Mage:
Main stats - int, wis, con
Spells/skills - fireball, gas, acid spray
Cleric:
Main stats - wis, dex, con
Spells/skills - heal, harm, maim
Thief:
Main stats - dex, str, int
Spells/skills - backstab, stealth, sleep
Beast Master:
Main stats - dex, int, wis
Spells/skills - charm, tame, reanimate
Paladin/Avenger/Antipaladin:
Main stats - str, wis, dex, con
Spells/skills - bash, heal, harm
Ranger:
Main stats - str, int, dex, wis
Spells/skills - kick, fireball, perception, tame
Spell Master:
Main stats - int, wis, dex, con
Spells/skills - heal, fireball, harm
Rogue:
Main stats - dex, str, con, int
Spells/skills - backstab, jab, decapitate
Other possibilities:
Druid, barbarian, ninja, mage/thief, or cleric/thief.
Back to the
main page.
Back to the
help page.
|