Topic: Magic Resistance
Magic resistance is like AC, in that it reduces the damage done by an
offensive spell. A MR up to 200 will deflect up to half of the damage.
MR from 200 to 400 can deflect an additional quarter of the damage for
a total of three quarters damage, and from 400 to 800 can further deflect
an eighth of the damage for a total of seven eigths damage. There is a
similar reduction from 800 to 1600.
Your MR total is your int + wis + any bonus from objects.
See Also: AC, SANCTUARY
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